In seiner Funktionalität auf die Lehre in gestalterischen Studiengängen zugeschnitten... Schnittstelle für die moderne Lehre
In seiner Funktionalität auf die Lehre in gestalterischen Studiengängen zugeschnitten... Schnittstelle für die moderne Lehre
The current documentation is the result of the course “Postdigital Strategies [in Art and Design]” belonging to the summer semester 2018 at the University of Applied Science Potsdam, supervised by Prof. Dr. Marian Dörk and Magdalena Kovarik.
Robot__me is a interactive interface where you can alter my personal algorithm. The core idea for this project comes from imagining ourselves as a set of rules, just like an algorithm. These rules are repetitions, that everyone daily does, such as drinking a cup of coffee in the morning or taking a shower as soon as you wake up. The question is... what would happen if someone could change your habits?
First thing to do was to represent myself in different situations through a video clip. All videos where taken with my phone and then reproduced in Adobe Premier. To make it more interesting, and to provoke a tragic but pleasant effect to the situation, I chose two soundtracks: one was very pleasant, and the other one was a death-metal frustrating-like song.
The interaction of the interface was programmed with Javascript and styled with CSS.
The interface gives the possibility to combine different situations. The combination of keys creates a video where I'm living a new situation. If the combination does not exist, you are warned with a pop up that changes the message every time a combination is mistaken.
The documentation of this lesson can be found on my GitHub page: https://github.com/DanieleMaselli/Interacting-with-the-canvas-Web-Audio-API
In collaboration with Veronika Golyak, we created a digital ready-made with a vinyl player that was founded left on the street. The main idea was to tell the story of audio reproduction, since vinyl has made a strong comeback in our days. Visualization on the turntable that interacts audio was our goal. Veronika took care of the animation, and I composed the audio track. The project turn out as expected a we grow a lot in the field that we were more worn.
The audio track was composed with the Ableton Live program. Before assembling the track, we researched on various pieces of news and advertisements in order to further manipulate them. After the track was completed, it was cut into a transparent vinyl for a better result.
Special thanks to Marco Pellegrino from Analogcut for making this possible.
This project consists in a composition of urban sounds, displayed in a low compression animation. The idea started by compressing audio and images to a low resolution to see the effect of the result. The examined urban sounds are the places where I find myself almost every day. My questions during the development of this project were: what do I feel every day? How does it affect me? Can I compress my usual day in a low-resolution format?
Sounds and images were recorded in the following places:
Hermannplaz Sonnenallee Maybachufer U Bahn Wilmersdorferstrasse Potsdam HBF
The images of the various places were processed in an animation with Adobe After Effects, creating a composition that is distorted over time depending on the underlined place.
Each audio track was analyzed and then transformed into a track while maintaining a musical rhythm.
The composition was finalized and exported to the Ableton Live program. The video quality of this program does not guarantee excellent exporting quality. However, the low resolution made this video even more interesting, it added a special effect to it. In the first part of the video, the various places taken into consideration are highlighted with the urban sound, then joined together in an urban collage, creating a musical composition.
Thanks to some research on the web, I was able to build a simple audio loop platform. The various samples are played in Loop and you can play along and create your own custom made urban sound collage.